About This GameAn evil calculator has its normal arithmetic operators replaced with sadistically obscure functions. Using logic and a bit of algebra, you must work backwards to interpolate and use these corrupted operators to compute the 'number of the beast', 666, in order to purge the calculator of its demons and continue on. Non-profit and open-source, The Devil's Calculator is a highly original indie game that's as addicting as it is educational. Accessible to numberphiles and math novices alike, the first 20+ levels are 100% free to play and enjoy in the game's Demo.FeaturesEach level has you decipher the function of a mysterious operator and use it to calculate the number of the beast to progress. The game features advanced graphing mechanics and access to various resources to help you interpolate and solve the innovative and creative function level design. As you progress in the game, players unlock the ability to create their own levels and play challenges others have created - including free DLC levels crafted by the game's creators, educators and mathematicians. With hand drawn artwork and a charming story, the Devil's Calculator is an addicting and gratifying puzzle experience. Non-ProfitThe Devil's Calculator was made by Cinq-Mars Media is a 501(c)(3), a non-profit organization developing technology to support scientific research related to human safety and education, and to make such technology and research available on a charitable basis. d859598525
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Amazing. As a major in phisics couldn't recommend it more! Terrific at training your mathematical "instinct" and investigation. No more 0s in physics! But be warned, can cause headaches ; ). Recommended. \ud83d\udc4d. Recommended. \ud83d\udc4d. This is an interesting game with a great style, intriguing concept, and good execution. For the low price and the non-profit effort it supports, seems like a great deal.. Not going to lie, it's hard. Some of these are kinda devilish. But it is soooooo much fun. The game works wonders, the graphing tool included can help figure out some of the patterns, and the challenges stay fair. But, it's hard. That makes it that much more satisfying when you wrap your head around the levels and figure out a way to reach your goal.. You can play the first couple levels free on android appstore, probably also available on the apple appstore. Major bug now fixed (server issue)!:
I still feel such a moron about the two hour downtime on launch day (since isolated so it can never happen again). Really excited to share this new version with all of you and I appreciate your support and interest more than you realize. Please contact me with any issues or questions at [email protected]. Version 4.0 Live, More Free DLC and New Features: Hi Everyone! Excited to share our newest update with the community:
Our volunteers have been hard at work and trying to roll out an update every month or so with bug fixes, new features, and great new levels by your favorite mathematicians! Follow @devliscalc for updates and thank you, from the bottom of our hearts, for your support and engagement with the project!. Improvements for Online Level Creation: Hi everyone! Due to popular demand, we're integrating an advanced math library (math.js) so that users can build even more sophisticated levels, easier. We're going to be switching over from javascript to the math.js eval syntax (which is much simpler) and we're including support for ternary operations so you can still do things like, (if the input is even, do this, else do that). This will add support for complex numbers, and more advanced features detailed here[mathjs.org]. This methodology will also be far more secure for building and downloading levels. Because we're switching over to this system imminently, I have disabled writing to the central server temporarily, meaning you will not be able to upload levels within the game until we release an update, (we're aiming for early next week). This has our full attention and we're confident it will be a much better system in the long run. In the meantime, please submit levels here[docs.google.com] or send them to me directly at [email protected] and I'd be happy to program them for you, and consider them for inclusion as DLC. Thanks!!
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